New Animations Enemies and Inverse Kinematics
The areas surveyed during the pre-production of the Light of Darkness animation was one of the most researched. Unlike 3D animation, 2D animation does not have a large number of tools available for producing animations.
In the context of 2D animation, we can say that we have four essential types of animation processes. As we explained: a frame animation, object animation, 3d animation (pre-rendered) and visual effects (particles, glows, and etc.).
The Light of Darkness uses all these processes simultaneously to produce animations that combine quality and speed.
As we develop the game, new tools are emerging and sometimes in the middle of development we eventually discover processes better than just replacing the old. In the Light of Darkness wore mostly Flash for animations using the Bones tool of Flash . This tool came in Flash Cs4, but turned out to be a big headache because of innumerable amount of bugs and limitations. Currently animations are being done entirely in After Effects, using a wonderful script called Duik.

Historical Figures - Part 1
In the world of Light and Darkness masses came and went. But there were those who excel in this world surrounded by dangers and conflicts. These historical figures have lived for long periods and had made that marked Ophelos and Zigardth .
It was a web of events and episodes that many sages took decades for a glimpse. Some of these figures may be known here:
Regions Zigardth
The grandeur of Zigardth was only compared to her dark aspect. Their regions were divided by Zigardthos according to the origin of each of the dark lines. The icy mountains of the boilers Varmanhon deep Volcanoes Vetethos the world Zigardth living in constant change.
Cartographers Zigardthos separated their world in six distinct regions. These regions were not strictly defined boundaries or features timeless. The Zigardthos had the nature of adaptation.
Just as in the world of light, the directions did not call Zigarthos we do (north, south, east, west). The Zigarthos be guided by the stars. More precisely Premovethuk of the celestial sphere that was the only ball that lives fixed in the sky. Had 4 constellations that Zigardthos called: "North" / Jahgen "(origin of a phrase like" face of man ")," South "/ Jahgev (origin of a phrase like" face of female ")," East "/ Lupnun (something like "the palm of the male"); "West" / Lupnuv (something like "the palm of the male").
The Legions: Introduction
Conflicts always been something present since before the ancient eras. Who dominated resources, dominated the livelihood security. Long before black and white creatures kill each other in the name of hatred and his beliefs, the lines Ophelos and Zigardth have fought against each other in their own worlds.
Ophelos and Zigardth were many with diverse culture and natural. Each lineage had their culture , their customs. The search for resources and even more essentially , led people to war. The legions, as it was popularly called the military force of the state of Ophelos.
The legions Ophelos emerged in the ancient city-states Delkas during the first wars of unification of the empire Delka was a great evolution between them, then Durantes wars Delka-Panthicas, and throughout the war of the 5 new organization emerged, it all culminated the reforms Aparius 13 year era Autocratic.




















